30 lines
691 B
Ucode
30 lines
691 B
Ucode
//=============================================================================
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// MatObject
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//
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// A base class for all Matinee classes. Just a convenient place to store
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// common elements like enums.
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//=============================================================================
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class MatObject extends Object
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abstract
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native;
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struct Orientation
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{
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var() ECamOrientation CamOrientation;
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var() actor LookAt;
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var() actor DollyWith;
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var() float EaseIntime;
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var() int bReversePitch;
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var() int bReverseYaw;
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var() int bReverseRoll;
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var pointer MA;
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var float PctInStart, PctInEnd, PctInDuration;
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var rotator StartingRotation;
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};
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defaultproperties
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{
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}
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