rott/kf_sources/Engine/Classes/Scout.uc
2026-07-14 20:27:09 +07:00

27 lines
659 B
Ucode

//=============================================================================
// Scout used for path generation.
//=============================================================================
class Scout extends Pawn
native
notplaceable;
var const float MaxLandingVelocity;
simulated function PreBeginPlay()
{
Destroy(); //scouts shouldn't exist during play
}
defaultproperties
{
RemoteRole=ROLE_None
AccelRate=+00001.000000
CollisionRadius=+00052.000000
CollisionHeight=+00078.000000
bCollideActors=False
bCollideWorld=False
bBlockActors=False
bProjTarget=False
bPathColliding=True
}