rott/kf_sources/Engine/Classes/TerrainMaterial.uc
2026-07-14 20:27:09 +07:00

26 lines
471 B
Ucode

class TerrainMaterial extends RenderedMaterial
native
noteditinlinenew;
cpptext
{
virtual UMaterial* CheckFallback();
virtual UBOOL HasFallback();
}
struct native TerrainMaterialLayer
{
var material Texture;
var bitmapmaterial AlphaWeight;
var matrix TextureMatrix;
};
var const array<TerrainMaterialLayer> Layers;
var const byte RenderMethod;
var const bool FirstPass;
defaultproperties
{
// MT_TerrainMaterial
MaterialType=256
}