rott/kf_sources/GamePlay/Classes/Action_WAITFORTIMER.uc
2026-07-14 20:27:09 +07:00

30 lines
474 B
Ucode

class ACTION_WaitForTimer extends LatentScriptedAction;
var(Action) float PauseTime;
function bool InitActionFor(ScriptedController C)
{
C.CurrentAction = self;
C.SetTimer(PauseTime, false);
return true;
}
function bool CompleteWhenTriggered()
{
return true;
}
function bool CompleteWhenTimer()
{
return true;
}
function string GetActionString()
{
return ActionString@PauseTime;
}
defaultproperties
{
ActionString="Wait for timer"
}