rott/kf_sources/GamePlay/Classes/SpectatorCam.uc
2026-07-14 20:27:09 +07:00

19 lines
570 B
Ucode

//=============================================================================
// SpectatorCam.
//=============================================================================
class SpectatorCam extends KeyPoint;
var() bool bSkipView; // spectators skip this camera when flipping through cams
var() float FadeOutTime; // fade out time if used as EndCam
defaultproperties
{
bStasis=true
CollisionRadius=+00020.000000
CollisionHeight=+00040.000000
bDirectional=true
DrawType=DT_Sprite
bClientAnim=true
texture=S_Camera
FadeOutTime=+5.0
}