rott/kf_sources/GamePlay/Classes/VolumeTrigger.uc
2026-07-14 20:27:09 +07:00

17 lines
305 B
Ucode

class VolumeTrigger extends Triggers;
event Trigger( Actor Other, Pawn EventInstigator )
{
local Volume V;
if ( Role < Role_Authority )
return;
ForEach AllActors(class'Volume', V, Event)
V.Trigger(Other, EventInstigator);
}
defaultproperties
{
bCollideActors=false
}