rott/kf_sources/KFChar/Classes/ZombieSiren_HALLOWEEN.uc
2026-07-14 20:27:09 +07:00

29 lines
970 B
Ucode

//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ZombieSiren_HALLOWEEN extends ZombieSiren;
#exec OBJ LOAD FILE=KF_EnemiesFinalSnd_HALLOWEEN.uax
DefaultProperties
{
Mesh=SkeletalMesh'KF_Freaks_Trip_HALLOWEEN.Siren_HALLOWEEN'
Skins(0)=Combiner'KF_Specimens_Trip_HALLOWEEN_T.Siren.siren_RedneckZombie_CMB'
Skins(1)=FinalBlend'KF_Specimens_Trip_HALLOWEEN_T.siren.Siren_RedneckZombie_Hair_FB'
DetachedHeadClass=class'SeveredHeadSiren_HALLOWEEN'
DetachedArmClass=none
DetachedLegClass=class'SeveredLegSiren_HALLOWEEN'
HitSound(0)=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Siren_Pain'
DeathSound(0)=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Siren_Death'
JumpSound=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Siren_Jump'
AmbientSound=Sound'KF_BaseSiren_HALLOWEEN.Siren_IdleLoop'
MoanVoice=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Siren_Talk'
MenuName="HALLOWEEN Siren"
}