62 lines
2.4 KiB
Ucode
62 lines
2.4 KiB
Ucode
// ====================================================================
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// Modified by Marco
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// ====================================================================
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class MVCountColumnList extends MapVoteCountMultiColumnList;
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//------------------------------------------------------------------------------------------------
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function DrawItem(Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending)
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{
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local float CellLeft, CellWidth;
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local GUIStyles DrawStyle;
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if( VRI == none )
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return;
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// Draw the selection border
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if( bSelected )
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{
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SelectedStyle.Draw(Canvas,MenuState, X, Y-2, W, H+2 );
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DrawStyle = SelectedStyle;
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}
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else DrawStyle = Style;
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GetCellLeftWidth( 0, CellLeft, CellWidth );
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DrawStyle.DrawText( Canvas, MenuState, CellLeft, Y, CellWidth, H, TXTA_Left,
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VRI.GameConfig[VRI.MapVoteCount[SortData[i].SortItem].GameConfigIndex].GameName, FontScale );
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GetCellLeftWidth( 1, CellLeft, CellWidth );
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DrawStyle.DrawText( Canvas, MenuState, CellLeft, Y, CellWidth, H, TXTA_Left,
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VRI.MapList[VRI.MapVoteCount[SortData[i].SortItem].MapIndex].MapName, FontScale );
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GetCellLeftWidth( 2, CellLeft, CellWidth );
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DrawStyle.DrawText( Canvas, MenuState, CellLeft, Y, CellWidth, H, TXTA_Left,
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string(VRI.MapVoteCount[SortData[i].SortItem].VoteCount), FontScale );
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GetCellLeftWidth( 3, CellLeft, CellWidth );
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DrawStyle.DrawText( Canvas, MenuState, CellLeft, Y, CellWidth, H, TXTA_Left,
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KFVotingReplicationInfo(VRI).RepArray[VRI.MapVoteCount[SortData[i].SortItem].MapIndex], FontScale );
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}
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//------------------------------------------------------------------------------------------------
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function string GetSortString( int i )
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{
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local string ColumnData[5];
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ColumnData[0] = left(Caps(VRI.GameConfig[VRI.MapVoteCount[i].GameConfigIndex].GameName),15);
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ColumnData[1] = left(Caps(VRI.MapList[VRI.MapVoteCount[i].MapIndex].MapName),20);
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ColumnData[2] = right("0000" $ VRI.MapVoteCount[i].VoteCount,4);
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ColumnData[3] = KFVotingReplicationInfo(VRI).RepArray[VRI.MapVoteCount[i].MapIndex];
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if( Left(ColumnData[3],1)==Chr(0x1B) )
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ColumnData[3] = Mid(ColumnData[3],4); // Remove color code from sorting.
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return ColumnData[SortColumn] $ ColumnData[PrevSortColumn];
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}
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defaultproperties
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{
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ColumnHeadings(3)="Rating"
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InitColumnPerc(1)=0.300000
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InitColumnPerc(2)=0.200000
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InitColumnPerc(3)=0.200000
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ColumnHeadingHints(3)="User rating of the map."
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}
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