rott/kf_sources/KFMod/Classes/ClaymoreSword.uc
2026-07-14 20:27:09 +07:00

51 lines
1.8 KiB
Ucode

//=============================================================================
// ClaymoreSword
//=============================================================================
// A medieval claymore long sword
//=============================================================================
// Killing Floor Source
// Copyright (C) 2011 Tripwire Interactive LLC
// - John "Ramm-Jaeger" Gibson
//=============================================================================
class ClaymoreSword extends KFMeleeGun;
DefaultProperties
{
SkinRefs(0)="KF_Weapons4_Trip_T.Weapons.Claymore_cmb"
bKFNeverThrow=false
weaponRange=100.000000
BloodyMaterialRef="KF_Weapons4_Trip_T.Claymore_Bloody_cmb"
BloodSkinSwitchArray=0
bSpeedMeUp=True
//WeaponIdleMovementAnim="IdleMoveSyringe"
Weight=6.000000
FireModeClass(0)=Class'KFMod.ClaymoreSwordFire'
FireModeClass(1)=Class'KFMod.ClaymoreSwordFireB'
SelectSoundRef="KF_ClaymoreSnd.WEP_Claymore_Foley_Select"
Description="A medieval claymore sword."
Priority=115
SmallViewOffset=(X=0.000000,Y=0.000000,Z=0.000000)
GroupOffset=5
PickupClass=Class'KFMod.ClaymoreSwordPickup'
PlayerViewOffset=(X=0.000000,Y=0.000000,Z=0.000000)
BobDamping=8.000000
AttachmentClass=Class'KFMod.ClaymoreSwordAttachment'
IconCoords=(X1=246,Y1=80,X2=332,Y2=106)
ItemName="Claymore Sword"
MeshRef="KF_Wep_Claymore.Claymore_Trip"
AmbientGlow=0
AIRating=0.4
CurrentRating=0.6
DisplayFOV=75.000000
StandardDisplayFOV=75.0
HudImageRef="KillingFloor2HUD.WeaponSelect.Claymore_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Claymore"
TraderInfoTexture=texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Claymore'
bIsTier2Weapon=true
}