72 lines
2.3 KiB
Ucode
72 lines
2.3 KiB
Ucode
class CrossbuzzsawAttachment extends KFMeleeAttachment;
|
|
|
|
defaultproperties
|
|
{
|
|
MeshRef="KF_Weapons3rd_IJC.cheetah_3rd"
|
|
AmbientSoundRef="KF_IJC_HalloweenSnd.KF_SawbladeBow_Idle"
|
|
SoundRadius=100
|
|
SoundVolume=35
|
|
WeaponAmbientScale=2.0
|
|
|
|
MovementAnims(0)=JogF_Cheetah
|
|
MovementAnims(1)=JogB_Cheetah
|
|
MovementAnims(2)=JogL_Cheetah
|
|
MovementAnims(3)=JogR_Cheetah
|
|
CrouchAnims(0)=CHwalkF_Cheetah
|
|
CrouchAnims(1)=CHwalkB_Cheetah
|
|
CrouchAnims(2)=CHwalkL_Cheetah
|
|
CrouchAnims(3)=CHwalkR_Cheetah
|
|
WalkAnims(0)=WalkF_Cheetah
|
|
WalkAnims(1)=WalkB_Cheetah
|
|
WalkAnims(2)=WalkL_Cheetah
|
|
WalkAnims(3)=WalkR_Cheetah
|
|
AirStillAnim=JumpF_Mid
|
|
AirAnims(0)=JumpF_Mid
|
|
AirAnims(1)=JumpF_Mid
|
|
AirAnims(2)=JumpL_Mid
|
|
AirAnims(3)=JumpR_Mid
|
|
TakeoffStillAnim=JumpF_Takeoff
|
|
TakeoffAnims(0)=JumpF_Takeoff
|
|
TakeoffAnims(1)=JumpF_Takeoff
|
|
TakeoffAnims(2)=JumpL_Takeoff
|
|
TakeoffAnims(3)=JumpR_Takeoff
|
|
LandAnims(0)=JumpF_Land
|
|
LandAnims(1)=JumpF_Land
|
|
LandAnims(2)=JumpL_Land
|
|
LandAnims(3)=JumpR_Land
|
|
|
|
TurnRightAnim=TurnR_Cheetah
|
|
TurnLeftAnim=TurnL_Cheetah
|
|
CrouchTurnRightAnim=CH_TurnR_Cheetah
|
|
CrouchTurnLeftAnim=CH_TurnL_Cheetah
|
|
IdleRestAnim=Idle_Cheetah//Idle_Rest
|
|
IdleCrouchAnim=CHIdle_Cheetah
|
|
IdleSwimAnim=Swim_Tread
|
|
IdleWeaponAnim=Idle_Cheetah//Idle_Rifle
|
|
IdleHeavyAnim=Idle_Cheetah//Idle_Biggun
|
|
IdleRifleAnim=Idle_Cheetah//Idle_Rifle
|
|
IdleChatAnim=Idle_Cheetah
|
|
FireAnims(0)=Fire_Cheetah
|
|
FireAnims(1)=Fire_Cheetah
|
|
FireAnims(2)=Fire_Cheetah
|
|
FireAnims(3)=Fire_Cheetah
|
|
FireAltAnims(0)=Fire_Cheetah
|
|
FireAltAnims(1)=Fire_Cheetah
|
|
FireAltAnims(2)=Fire_Cheetah
|
|
FireAltAnims(3)=Fire_Cheetah
|
|
FireCrouchAnims(0)=CHFire_Cheetah
|
|
FireCrouchAnims(1)=CHFire_Cheetah
|
|
FireCrouchAnims(2)=CHFire_Cheetah
|
|
FireCrouchAnims(3)=CHFire_Cheetah
|
|
FireCrouchAltAnims(0)=CHFire_Cheetah
|
|
FireCrouchAltAnims(1)=CHFire_Cheetah
|
|
FireCrouchAltAnims(2)=CHFire_Cheetah
|
|
FireCrouchAltAnims(3)=CHFire_Cheetah
|
|
HitAnims(0)=HitF_Cheetah
|
|
HitAnims(1)=HitB_Cheetah
|
|
HitAnims(2)=HitL_Cheetah
|
|
HitAnims(3)=HitR_Cheetah
|
|
PostFireBlendStandAnim=Blend_Cheetah
|
|
PostFireBlendCrouchAnim=CHBlend_Cheetah
|
|
}
|