61 lines
2.1 KiB
Ucode
61 lines
2.1 KiB
Ucode
// Flame effect coming off of the dragon's breath pellets. Based off of FlameThrowerFlameB and FlameThrowerHusk_Medium
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class DragonsBreathFlameEmitter extends Emitter;
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defaultproperties
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{
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//Begin Object Class=SpriteEmitter Name=SpriteEmitter0
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// UseColorScale=True
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// FadeOut=True
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// SpinParticles=True
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// UseSizeScale=True
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// UseRegularSizeScale=False
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// UniformSize=True
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// UseRandomSubdivision=True
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// ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
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// ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
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// ColorScale(3)=(RelativeTime=1.000000)
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// ColorMultiplierRange=(Z=(Min=0.670000,Max=2.000000))
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// FadeOutStartTime=0.501500
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// MaxParticles=15
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// Name="SpriteEmitter2"
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// StartLocationShape=PTLS_Sphere
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// SphereRadiusRange=(Max=1.000000)
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// SpinsPerSecondRange=(X=(Max=0.070000))
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// StartSpinRange=(X=(Max=1.000000))
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// SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
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// StartSizeRange=(X=(Min=8.000000,Max=10.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
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// ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
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// ScaleSizeByVelocityMax=0.000000
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// Texture=Texture'KillingFloorWeapons.FlameThrower.FlameThrowerFire'
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// TextureUSubdivisions=1
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// TextureVSubdivisions=1
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// SecondsBeforeInactive=30.000000
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// LifetimeRange=(Min=0.450000,Max=0.850000)
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// StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
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// MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
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//End Object
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// Emitters(0) = SpriteEmitter'SpriteEmitter0'
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//
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// //SoundVolume = 255
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// //bFullVolume = true
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// //AmbientSound = Sound'GeneralAmbience.firefx12'
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//
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//// LightRadius = 4
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//// LightType = LT_Pulse
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//// LightBrightness = 300
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//// LightHue = 30
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//// LightSaturation = 100
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//// bDynamicLight = true
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//
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// bNetTemporary=True
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// RemoteRole=ROLE_None
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//
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// bNoDelete=false
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// Physics=PHYS_Trailer
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//
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// DrawScale = 1.0
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}
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