rott/kf_sources/KFMod/Classes/KFFemaleZombieSounds.uc
2026-07-14 20:27:09 +07:00

27 lines
1.4 KiB
Ucode

class KFFemaleZombieSounds extends xPawnSoundGroup;
defaultproperties
{
Sounds(0)=Sound'KF_PlayerGlobalSnd.Player_LandDirt'
Sounds(2)=none//SoundGroup'PlayerSounds.Final.HitUnderWaterMercMale' KFTODO: Replace this
Sounds(3)=none//Sound'PlayerSounds.JumpSounds.MaleJump1' KFTODO: Replace this
Sounds(4)=none//SoundGroup'PlayerSounds.Final.LandGruntMercMale' KFTODO: Replace this
Sounds(5)=none//SoundGroup'PlayerSounds.Final.GaspMercMale' KFTODO: Replace this
Sounds(6)=none//SoundGroup'PlayerSounds.Final.DrownMercMale' KFTODO: Replace this
Sounds(7)=none//SoundGroup'PlayerSounds.Final.BreathAgainMercMale' KFTODO: Replace this
Sounds(8)=none//Sound'PlayerSounds.JumpSounds.MaleDodge' KFTODO: Replace this
Sounds(9)=Sound'KFPlayerSound.ZomJump'
// KFTODO: Maybe Replace these with girl sounds!
DeathSounds(0)=Sound'Inf_Player.Generic'
DeathSounds(1)=Sound'Inf_Player.Headshot'
DeathSounds(2)=Sound'Inf_Player.UpperBodyShot'
DeathSounds(3)=Sound'Inf_Player.LowerBodyShot'
DeathSounds(4)=Sound'Inf_Player.LimbShot'
PainSounds(0)=Sound'KFPlayerSound.StalkerPain1'
PainSounds(1)=Sound'KFPlayerSound.StalkerPain4'
PainSounds(2)=Sound'KFPlayerSound.StalkerPain3'
PainSounds(3)=Sound'KFPlayerSound.StalkerPain4'
PainSounds(4)=Sound'KFPlayerSound.StalkerPain1'
PainSounds(5)=Sound'KFPlayerSound.StalkerPain2'
}