rott/kf_sources/KFMod/Classes/KFSPZombieKillVolume.uc
2026-07-14 20:27:09 +07:00

16 lines
285 B
Ucode

// Kill all zombies within this volume (clean up map mid-game).
class KFSPZombieKillVolume extends Volume;
function Trigger( actor Other, pawn EventInstigator )
{
local KFMonster K;
ForEach TouchingActors(Class'KFMonster',K)
K.Destroy();
}
defaultproperties
{
}