19 lines
372 B
Ucode
19 lines
372 B
Ucode
Class PatrolingPoint extends PathNode;
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var() edfindable PatrolingPoint nextPatrolPoint;
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var() float PatrolPauseTime;
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var() name PatrolWaitForEvent;
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var() bool bRunToThisPoint;
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var vector LookDirection;
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function PostBeginPlay()
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{
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LookDirection = vector(Rotation)*2000+Location;
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Super.PostBeginPlay();
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}
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defaultproperties
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{
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Texture=Texture'S_NavP'
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}
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