48 lines
1.4 KiB
Ucode
48 lines
1.4 KiB
Ucode
//=============================================================================
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// Scythe Inventory class
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//=============================================================================
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class Scythe extends KFMeleeGun;
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defaultproperties
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{
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SkinRefs(0)="KF_IJC_Halloween_Weapons.Scythe.scythe_cmb"
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weaponRange=115.000000
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BloodyMaterialRef="KF_IJC_Halloween_Weapons.Scythe.scythe_blood_cmb"
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bSpeedMeUp=True
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Weight=6.000000
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FireModeClass(0)=Class'KFMod.ScytheFire'
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FireModeClass(1)=Class'KFMod.ScytheFireB'
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Description="It's a scythe. Long handle. Long blade. Good for reaping corn, wheat - or shambling monsters."
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Priority=125
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GroupOffset=6
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PickupClass=Class'KFMod.ScythePickup'
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BobDamping=8.000000
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AttachmentClass=Class'KFMod.ScytheAttachment'
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IconCoords=(X1=169,Y1=39,X2=241,Y2=77)
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ItemName="Scythe"
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MeshRef="KF_IJC_Halloween_Weps3.Scythe"
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SleeveNum=1
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AIRating=0.300000
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CurrentRating=0.5
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ChopSlowRate=0.200000
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BloodSkinSwitchArray=0
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DisplayFOV=75.000000
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StandardDisplayFOV=75.000000
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HudImageRef="KF_IJC_HUD.WeaponSelect.Scythe_unselected"
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SelectedHudImageRef="KF_IJC_HUD.WeaponSelect.Scythe"
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SelectSoundRef="KF_KatanaSnd.Katana_Select"
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TraderInfoTexture=Texture'KF_IJC_HUD.Trader_Weapon_Images.Trader_Scythe'
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bIsTier2Weapon=True
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AppID=210934
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}
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