20 lines
458 B
Ucode
20 lines
458 B
Ucode
class VomitDecalGlow extends ProjectedDecal;
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#exec OBJ LOAD File=kf_fx_trip_t.utx
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simulated function BeginPlay()
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{
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if ( !Level.bDropDetail && (FRand() < 0.5) )
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ProjTexture = Texture'kf_fx_trip_t.Misc.Vomit_Splat_E';
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Super.BeginPlay();
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}
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defaultproperties
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{
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ProjTexture=Texture'kf_fx_trip_t.Misc.Vomit_Splat_E'
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bClipStaticMesh=True
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CullDistance=7000.000000
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LifeSpan=5.000000
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DrawScale=0.500000
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}
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