27 lines
893 B
Ucode
27 lines
893 B
Ucode
class LaSGunSkinMut extends Mutator;
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function PreBeginPlay()
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{
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super.PreBeginPlay();
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AddToPackageMap("LaSGunSkins_T.utx");
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}
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simulated function PostBeginPlay()
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{
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class'ScrnSCARMK17Pickup'.default.VariantClasses[class'ScrnSCARMK17Pickup'.default.VariantClasses.length] = class'SCARMK17_PonyPickup';
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class'ScrnM32Pickup'.default.VariantClasses[class'ScrnM32Pickup'.default.VariantClasses.length] = class'M32_PonyPickup';
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class'ScrnAA12Pickup'.default.VariantClasses[class'ScrnAA12Pickup'.default.VariantClasses.length] = class'AA12_PonyPickup';
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}
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defaultproperties
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{
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bAddToServerPackages=True
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GroupName="KF-GunSkin"
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FriendlyName="ScrN Custom Gun Skins"
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Description="Adds a few custom weapon skins which can be used via GUNSKIN feature. Requires ScrN Balance."
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bAlwaysRelevant=True
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RemoteRole=ROLE_SimulatedProxy
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}
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