rott/kf_sources/ScrnBalanceSrv/Classes/ScrnKrissMHealingProjectile.uc
2026-07-14 20:27:09 +07:00

13 lines
318 B
Ucode

class ScrnKrissMHealingProjectile extends ScrnMP7MHealingProjectile;
function ClientSuccessfulHeal(String PlayerName)
{
if( ScrnKrissMMedicGun(Instigator.Weapon) != none )
ScrnKrissMMedicGun(Instigator.Weapon).ClientSuccessfulHeal(PlayerName);
}
defaultproperties
{
HealBoostAmount=40
}