rott/kf_sources/ScrnBalanceSrv/Classes/ScrnPerkSelectList.uc
2026-07-14 20:27:09 +07:00

101 lines
3.4 KiB
Ucode

class ScrnPerkSelectList extends SRPerkSelectList;
var float ProgressBarBottomOffset;
function float PerkHeight(Canvas c)
{
return (MenuOwner.ActualHeight() / ItemsPerPage ) - 1.0;
}
function DrawPerk(Canvas Canvas, int CurIndex, float X, float Y, float Width, float Height, bool bSelected, bool bPending)
{
local float TempX, TempY;
local float IconSize, ProgressBarWidth;
local float TempWidth, TempHeight;
local ClientPerkRepLink ST;
local Material M,SM;
ST = Class'ScrnClientPerkRepLink'.Static.FindMe(Canvas.Viewport.Actor);
if( ST==None )
return;
// Offset for the Background
TempX = X;
TempY = Y + ItemSpacing / 2.0;
TempHeight = Height - ItemSpacing;
// Initialize the Canvas
Canvas.Style = 1;
Canvas.Font = class'ROHUD'.Static.GetSmallMenuFont(Canvas);
Canvas.SetDrawColor(255, 255, 255, 255);
// Draw Item Background
Canvas.SetPos(TempX, TempY);
if ( bSelected )
{
Canvas.DrawTileStretched(SelectedPerkBackground, IconSize, IconSize);
Canvas.SetPos(TempX + IconSize - 1.0, TempY);
Canvas.DrawTileStretched(SelectedInfoBackground, Width - IconSize, TempHeight);
}
else
{
Canvas.DrawTileStretched(PerkBackground, IconSize, IconSize);
Canvas.SetPos(TempX + IconSize - 1.0, TempY);
Canvas.DrawTileStretched(InfoBackground, Width - IconSize, TempHeight);
}
// Offset and Calculate Icon's Size
TempX += ItemBorder * Height;
TempY += ItemBorder * Height;
IconSize = TempHeight - (ItemBorder * 2.0 * Height);
// Draw Icon
Canvas.SetPos(TempX, TempY);
ST.CachePerks[CurIndex].PerkClass.Static.PreDrawPerk(Canvas,Max(ST.CachePerks[CurIndex].CurrentLevel,1)-1,M,SM);
Canvas.DrawTile(M, IconSize, IconSize, 0, 0, M.MaterialUSize(), M.MaterialVSize());
TempX += IconSize + (IconToInfoSpacing * Width);
TempY += TextTopOffset * Height;
ProgressBarWidth = Width - (TempX - X) - (IconToInfoSpacing * Width);
// Select Text Color
if ( CurIndex == MouseOverIndex )
Canvas.SetDrawColor(255, 0, 0, 255);
else Canvas.SetDrawColor(255, 255, 255, 255);
// Draw the Perk's Level Name
Canvas.StrLen(PerkName[CurIndex], TempWidth, TempHeight);
Canvas.SetPos(TempX, TempY);
Canvas.DrawText(PerkName[CurIndex]);
// Draw the Perk's Level
if ( PerkLevelString[CurIndex] != "" )
{
Canvas.StrLen(PerkLevelString[CurIndex], TempWidth, TempHeight);
Canvas.SetPos(TempX + ProgressBarWidth - TempWidth, TempY);
Canvas.DrawText(PerkLevelString[CurIndex]);
}
TempY += TempHeight + (0.01 * Height);
// Draw Progress Bar
TempHeight = fmin(ProgressBarHeight*Height, Y + Height - ItemSpacing/2.0 - Height*(ItemBorder+ProgressBarBottomOffset) - TempY);
TempY = Y + Height - ItemSpacing/2.0 - Height*(ItemBorder+ProgressBarBottomOffset) - TempHeight;
Canvas.SetDrawColor(255, 255, 255, 255);
Canvas.SetPos(TempX, TempY);
Canvas.DrawTileStretched(ProgressBarBackground, ProgressBarWidth, TempHeight);
Canvas.SetPos(TempX, TempY);
Canvas.DrawTileStretched(ProgressBarForeground, ProgressBarWidth * PerkProgress[CurIndex], TempHeight);
}
defaultproperties
{
ProgressBarBottomOffset=0.100000
ItemBorder=0.020000
ItemSpacing=8.000000
ItemsPerPage=8
}