rott/kf_sources/ScrnHMG/Classes/ThompsonH.uc
2026-07-14 20:27:09 +07:00

114 lines
2.8 KiB
Ucode

class ThompsonH extends KFWeapon
config(user);
function bool RecommendRangedAttack()
{
return true;
}
//TODO: LONG ranged?
function bool RecommendLongRangedAttack()
{
return true;
}
function float SuggestAttackStyle()
{
return -1.0;
}
function float GetAIRating()
{
local Bot B;
B = Bot(Instigator.Controller);
if ( (B == None) || (B.Enemy == None) )
return AIRating;
return AIRating;
}
function byte BestMode()
{
return 0;
}
simulated function SetZoomBlendColor(Canvas c)
{
local Byte val;
local Color clr;
local Color fog;
clr.R = 255;
clr.G = 255;
clr.B = 255;
clr.A = 255;
if( Instigator.Region.Zone.bDistanceFog )
{
fog = Instigator.Region.Zone.DistanceFogColor;
val = 0;
val = Max( val, fog.R);
val = Max( val, fog.G);
val = Max( val, fog.B);
if( val > 128 )
{
val -= 128;
clr.R -= val;
clr.G -= val;
clr.B -= val;
}
}
c.DrawColor = clr;
}
defaultproperties
{
MagCapacity=50
ReloadRate=3.000000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_AK47"
Weight=6.000000
bHasAimingMode=True
IdleAimAnim="Iron_Idle"
StandardDisplayFOV=65.000000
bModeZeroCanDryFire=True
SleeveNum=0
TraderInfoTexture=Texture'HMG_T.Thompson.Thompson_Trader'
bIsTier2Weapon=True
MeshRef="HMG_A.thompson_mesh"
SkinRefs(0)="KF_Weapons_Trip_T.hands.hands_1stP_military_cmb"
SkinRefs(1)="HMG_T.Thompson.Main"
SkinRefs(2)="HMG_T.Thompson.stuff"
SelectSoundRef="KF_IJC_HalloweenSnd.Thompson_Handling_Bolt_Back"
HudImageRef="HMG_T.Thompson.Thompson_unselected"
SelectedHudImageRef="HMG_T.Thompson.Thompson_selected"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=32.000000
FireModeClass(0)=Class'ScrnHMG.ThompsonHFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
bShowChargingBar=True
Description="The Thompson is an American submachine gun, invented by John T. Thompson in 1919, that became infamous during the Prohibition era. It was a common sight in the media of the time, being used by both law enforcement officers and criminals."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=65.000000
Priority=95
CustomCrosshair=11
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=3
GroupOffset=7
PickupClass=Class'ScrnHMG.ThompsonHPickup'
PlayerViewOffset=(X=4.000000,Y=5.000000,Z=-3.000000)
BobDamping=4.000000
AttachmentClass=Class'ScrnHMG.ThompsonHAttachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="Heavy Tommy Gun SE"
TransientSoundVolume=1.250000
}