54 lines
1.4 KiB
Ucode
54 lines
1.4 KiB
Ucode
//==============================================================================
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// Created on: 09/12/2003
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// This tab is used in instant action games.
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//
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// Written by Ron Prestenback
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// © 2003, Epic Games, Inc. All Rights Reserved
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//==============================================================================
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class UT2K4Tab_IAMaplist extends UT2K4Tab_ServerMapList;
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function InitComponent(GUIController MyController, GUIComponent MyOwner)
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{
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Super.InitComponent(MyController, MyOwner);
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lb_Maps.NotifyContextSelect = HandleContextSelect;
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lb_Maps.ContextMenu.ContextItems.Remove(1, lb_Maps.ContextMenu.ContextItems.Length - 1);
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}
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function bool HandleContextSelect(GUIContextMenu Sender, int Index)
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{
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local string MapName;
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if ( Sender != None )
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{
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MapName = GUIList(lb_Maps.MyList).Get();
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if (MapName != "")
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Console(Controller.Master.Console).DelayedConsoleCommand("open"@MapName);
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Controller.CloseAll(False,true);
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}
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return true;
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}
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function ProcessMapName(string NewMap)
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{
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bReceivedMaps = True;
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GUIList(lb_Maps.MyList).Add(NewMap);
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}
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DefaultProperties
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{
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Begin Object class=MaplistBox Name=Maplist
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WinWidth=1.000000
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WinHeight=0.834375
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WinLeft=0.000000
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WinTop=0.143750
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bVisibleWhenEmpty=True
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bBoundToParent=True
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bScaleToParent=True
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StyleName="NoBackground"
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End Object
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lb_Maps=Maplist
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}
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