rott/kf_sources/GamePlay/Classes/Action_DESTROYPAWN.uc
2026-07-14 20:27:09 +07:00

13 lines
223 B
Ucode

class ACTION_DestroyPawn extends ScriptedAction;
function bool InitActionFor(ScriptedController C)
{
C.DestroyPawn();
return true;
}
defaultproperties
{
ActionString="destroy pawn"
bValidForTrigger=false
}