rott/kf_sources/GamePlay/Classes/Action_MOVETOPLAYER.uc
2026-07-14 20:27:09 +07:00

18 lines
281 B
Ucode

class ACTION_MoveToPlayer extends LatentScriptedAction;
function bool MoveToGoal()
{
return true;
}
function Actor GetMoveTargetFor(ScriptedController C)
{
return C.GetMyPlayer();
}
defaultproperties
{
ActionString="Move to player"
bValidForTrigger=false
}