rott/kf_sources/GamePlay/Classes/Corroded.uc
2026-07-14 20:27:09 +07:00

19 lines
447 B
Ucode

class Corroded extends DamageType
abstract;
static function class<Effects> GetPawnDamageEffect( vector HitLocation, float Damage, vector Momentum, Pawn Victim, bool bLowDetail )
{
return Default.PawnDamageEffect;
}
defaultproperties
{
DeathString="%o was dissolved by %k's."
FemaleSuicide="%o dissolved in slime."
MaleSuicide="%o dissolved in slime."
FlashFog=(X=450,Y=700,Z=230)
bLocationalHit=false
}