rott/kf_sources/KFMod/Classes/FlareRevolverAttachment.uc
2026-07-14 20:27:09 +07:00

82 lines
2.9 KiB
Ucode

//=============================================================================
// FlareRevolverttachment
//=============================================================================
// Flare revolver third person attachment class
//=============================================================================
// Killing Floor Source
// Copyright (C) 2012 Tripwire Interactive LLC
// - IJC Weapon Development
//=============================================================================
class FlareRevolverAttachment extends KFWeaponAttachment;
defaultproperties
{
mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdFlareRevolver'
mTracerClass=none//Class'KFMod.KFLargeTracer'
bHeavy=True
SplashEffect=Class'BulletSplashEmitter'
CullDistance=5000.000000
MeshRef="KF_Weapons3rd_IJC.Flare_Revolver_3rd"
MovementAnims(0)=JogF_Single9mm
MovementAnims(1)=JogB_Single9mm
MovementAnims(2)=JogL_Single9mm
MovementAnims(3)=JogR_Single9mm
CrouchAnims(0)=CHwalkF_Single9mm
CrouchAnims(1)=CHwalkB_Single9mm
CrouchAnims(2)=CHwalkL_Single9mm
CrouchAnims(3)=CHwalkR_Single9mm
WalkAnims(0)=WalkF_Single9mm
WalkAnims(1)=WalkB_Single9mm
WalkAnims(2)=WalkL_Single9mm
WalkAnims(3)=WalkR_Single9mm
AirStillAnim=JumpF_Mid
AirAnims(0)=JumpF_Mid
AirAnims(1)=JumpF_Mid
AirAnims(2)=JumpL_Mid
AirAnims(3)=JumpR_Mid
TakeoffStillAnim=JumpF_Takeoff
TakeoffAnims(0)=JumpF_Takeoff
TakeoffAnims(1)=JumpF_Takeoff
TakeoffAnims(2)=JumpL_Takeoff
TakeoffAnims(3)=JumpR_Takeoff
LandAnims(0)=JumpF_Land
LandAnims(1)=JumpF_Land
LandAnims(2)=JumpL_Land
LandAnims(3)=JumpR_Land
TurnRightAnim=TurnR_Single9mm
TurnLeftAnim=TurnL_Single9mm
CrouchTurnRightAnim=CH_TurnR_Single9mm
CrouchTurnLeftAnim=CH_TurnL_Single9mm
IdleRestAnim=Idle_Single9mm//Idle_Rest
IdleCrouchAnim=CHIdle_Single9mm
IdleSwimAnim=Swim_Tread
IdleWeaponAnim=Idle_Single9mm//Idle_Rifle
IdleHeavyAnim=Idle_Single9mm//Idle_Biggun
IdleRifleAnim=Idle_Single9mm//Idle_Rifle
IdleChatAnim=Idle_Single9mm
FireAnims(0)=Fire_Single9mm
FireAnims(1)=Fire_Single9mm
FireAnims(2)=Fire_Single9mm
FireAnims(3)=Fire_Single9mm
FireAltAnims(0)=Fire_Single9mm
FireAltAnims(1)=Fire_Single9mm
FireAltAnims(2)=Fire_Single9mm
FireAltAnims(3)=Fire_Single9mm
FireCrouchAnims(0)=CHFire_Single9mm
FireCrouchAnims(1)=CHFire_Single9mm
FireCrouchAnims(2)=CHFire_Single9mm
FireCrouchAnims(3)=CHFire_Single9mm
FireCrouchAltAnims(0)=CHFire_Single9mm
FireCrouchAltAnims(1)=CHFire_Single9mm
FireCrouchAltAnims(2)=CHFire_Single9mm
FireCrouchAltAnims(3)=CHFire_Single9mm
HitAnims(0)=HitF_Single9mm
HitAnims(1)=HitB_Single9mm
HitAnims(2)=HitL_Single9mm
HitAnims(3)=HitR_Single9mm
PostFireBlendStandAnim=Blend_Single9mm
PostFireBlendCrouchAnim=CHBlend_Single9mm
}