rott/kf_sources/KFMod/Classes/FlareRevolverImpact.uc
2026-07-14 20:27:09 +07:00

216 lines
8.6 KiB
Ucode

// Impact effect for flare pistol
class FlareRevolverImpact extends FlameImpact;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=15.000000)
ColorScale(0)=(Color=(R=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=64,G=64,R=64))
MaxParticles=6
Name="SpriteEmitter0"
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=20.000000,Max=20.000000)
MeshScaleRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.700000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=10.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=32.000000
DrawStyle=PTDS_Brighten
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=25.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=150.000000)
ColorScale(0)=(Color=(R=255,A=128))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=64,G=64,R=64))
MaxParticles=6
Name="SpriteEmitter1"
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=10.000000,Max=10.000000)
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.700000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=10.000000,Max=20.000000),Y=(Min=10.000000,Max=20.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=32.000000
DrawStyle=PTDS_Brighten
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000))
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
UseSubdivisionScale=True
Acceleration=(Z=50.000000)
ColorScale(0)=(Color=(R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(R=255,A=255))
FadeOutStartTime=0.102500
FadeInEndTime=0.050000
MaxParticles=2
Name="SpriteEmitter2"
SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=60.000000,Max=60.000000),Y=(Min=60.000000,Max=60.000000),Z=(Min=60.000000,Max=60.000000))
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.explosions.impact_2frame'
TextureUSubdivisions=2
TextureVSubdivisions=1
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(2)=SpriteEmitter'SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
UseDirectionAs=PTDU_Up
UseCollision=True
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(R=128,A=255))
FadeOutStartTime=0.800000
MaxParticles=20
Name="SpriteEmitter3"
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=5.000000,Max=5.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Brighten
Texture=Texture'KFX.KFSparkHead'
LifetimeRange=(Min=0.700000,Max=1.000000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Max=500.000000))
End Object
Emitters(3)=SpriteEmitter'SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
Disabled=True
Backup_Disabled=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=125.000000)
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.667857,Color=(B=89,G=172,R=247,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
ColorScale(4)=(RelativeTime=1.000000)
ColorScale(5)=(RelativeTime=1.000000)
FadeOutStartTime=0.200000
FadeInEndTime=0.140000
MaxParticles=2
Name="SpriteEmitter4"
StartLocationRange=(Z=(Min=25.000000,Max=25.000000))
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=35.000000,Max=50.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=5000.000000
Texture=Texture'KillingFloorTextures.LondonCommon.fire3'
TextureUSubdivisions=4
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
StartVelocityRange=(Z=(Min=75.000000,Max=75.000000))
End Object
Emitters(4)=SpriteEmitter'SpriteEmitter4'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(R=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=1.000000)
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.200000
FadeInEndTime=0.140000
MaxParticles=3
Name="SpriteEmitter5"
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=70.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=5000.000000
Texture=Texture'Icebreaker_T.Coronas.SoftFlare'
TextureUSubdivisions=1
TextureVSubdivisions=1
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(5)=SpriteEmitter'SpriteEmitter5'
bNoDelete = false
AutoDestroy = true
SoundVolume = 255
SoundRadius = 100
bFullVolume = false
AmbientSound = Sound'Amb_Destruction.Kessel_Fire_Small_Vehicle'//Sound'GeneralAmbience.firefx12' KFTODO: Replace this
LightRadius = 3
LightType = LT_Pulse
LightBrightness = 255
LightHue = 255
LightSaturation = 64
bDynamicLight = true
FlameDamage = 10
BurnInterval = 1
LifeSpan=6
}