rott/kf_sources/KFMod/Classes/KFBulletWhipAttachment.uc
2026-07-14 20:27:09 +07:00

29 lines
977 B
Ucode

//=============================================================================
// KFBulletWhipAttachment
//=============================================================================
// An additional collision cylinder for detecting precision hit traces or
// projectiles as well as detecting bullets passing by which allows for the
// creation of bullet whip sound effects.
//=============================================================================
// Killing Floor Source
// Copyright (C) 2009 Tripwire Interactive
// Author - John "Ramm-Jaeger" Gibson
//=============================================================================
class KFBulletWhipAttachment extends ROBulletWhipAttachment;
defaultproperties
{
DrawType=DT_None
// Debug draw
//DrawType=DT_Sprite
//Texture=S_Actor
DrawScale=+00001.000000
//DrawScale=+00000.0100000
DrawScale3D=(X=1,Y=1,Z=1)
CollisionHeight=80.0
CollisionRadius=60.0
RemoteRole=ROLE_None
}