rott/kf_sources/KFMod/Classes/KFMonstersSummer.uc
2026-07-14 20:27:09 +07:00

47 lines
3.5 KiB
Ucode

class KFMonstersSummer extends KFMonstersCollection;
defaultproperties
{
MonsterClasses(0)=(MClassName="KFChar.ZombieClot_CIRCUS",MID="A")
MonsterClasses(1)=(MClassName="KFChar.ZombieCrawler_CIRCUS",MID="B")
MonsterClasses(2)=(MClassName="KFChar.ZombieGoreFast_CIRCUS",MID="C")
MonsterClasses(3)=(MClassName="KFChar.ZombieStalker_CIRCUS",MID="D")
MonsterClasses(4)=(MClassName="KFChar.ZombieScrake_CIRCUS",MID="E")
MonsterClasses(5)=(MClassName="KFChar.ZombieFleshpound_CIRCUS",MID="F")
MonsterClasses(6)=(MClassName="KFChar.ZombieBloat_CIRCUS",MID="G")
MonsterClasses(7)=(MClassName="KFChar.ZombieSiren_CIRCUS",MID="H")
MonsterClasses(8)=(MClassName="KFChar.ZombieHusk_CIRCUS",MID="I")
StandardMonsterClasses(0)=(MClassName="KFChar.ZombieClot_CIRCUS",MID="A")
StandardMonsterClasses(1)=(MClassName="KFChar.ZombieCrawler_CIRCUS",MID="B")
StandardMonsterClasses(2)=(MClassName="KFChar.ZombieGoreFast_CIRCUS",MID="C")
StandardMonsterClasses(3)=(MClassName="KFChar.ZombieStalker_CIRCUS",MID="D")
StandardMonsterClasses(4)=(MClassName="KFChar.ZombieScrake_CIRCUS",MID="E")
StandardMonsterClasses(5)=(MClassName="KFChar.ZombieFleshpound_CIRCUS",MID="F")
StandardMonsterClasses(6)=(MClassName="KFChar.ZombieBloat_CIRCUS",MID="G")
StandardMonsterClasses(7)=(MClassName="KFChar.ZombieSiren_CIRCUS",MID="H")
StandardMonsterClasses(8)=(MClassName="KFChar.ZombieHusk_CIRCUS",MID="I")
FinalSquads(0)=(ZedClass=("KFChar.ZombieClot_CIRCUS"),NumZeds=(4))
FinalSquads(1)=(ZedClass=("KFChar.ZombieClot_CIRCUS","KFChar.ZombieCrawler_CIRCUS"),NumZeds=(3,1))
FinalSquads(2)=(ZedClass=("KFChar.ZombieClot_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieCrawler_CIRCUS"),NumZeds=(3,1,1))
ShortSpecialSquads(2)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"),NumZeds=(2,2,1,1))
ShortSpecialSquads(3)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,2,1))
NormalSpecialSquads(3)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"),NumZeds=(2,2,1,1))
NormalSpecialSquads(4)=(ZedClass=("KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1))
NormalSpecialSquads(5)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,1,1))
NormalSpecialSquads(6)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,1,2))
LongSpecialSquads(4)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"),NumZeds=(2,2,1,1))
LongSpecialSquads(6)=(ZedClass=("KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1))
LongSpecialSquads(7)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,1,1))
LongSpecialSquads(8)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieScrake_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,2,1,1))
LongSpecialSquads(9)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieScrake_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,2,1,2))
FallbackMonsterClass="KFChar.ZombieStalker_CIRCUS"
EndGameBossClass="KFChar.ZombieBoss_CIRCUS"
}