60 lines
4.2 KiB
Ucode
60 lines
4.2 KiB
Ucode
//-----------------------------------------------------------
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//
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//-----------------------------------------------------------
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class KFVoicePackMumble extends KFVoicePack;
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defaultproperties
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{
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SupportSound(0)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Reloading_SG'
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SupportSound(1)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Hole_Up_SG'
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SupportSound(2)=Sound'KF_MumbleVoice.SUPPORT.KFH_Mumble_Need_Money_SG'
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SupportSound(3)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_DropCash_SG'
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AcknowledgmentSound(0)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Yes_SG'
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AcknowledgmentSound(1)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_No_SG'
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AcknowledgmentSound(2)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Thanks_SG'
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AcknowledgmentSound(3)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Healing_SG'
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AlertSound(0)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Alert_Lookout_SG'
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AlertSound(1)=Sound'KF_MumbleVoice.SUPPORT.KFH_Mumble_Need_Money_SG'
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AlertSound(2)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Wait_SG'
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AlertSound(3)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Yes_SG'
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AlertSound(4)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Hole_Up_SG'
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AlertSound(5)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Follow_SG'
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DirectionSound(0)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Healing_SG'
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DirectionSound(1)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_DropCash_SG'
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DirectionSound(2)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Alert_Lookout_SG'
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DirectionSound(3)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Hole_Up_SG'
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DirectionSound(4)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Wait_SG'
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InsultSound(0)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Specimen_Insult_SG'
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InsultSound(1)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Player_Insult_SG'
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AutomaticSound(0)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Yes_SG' // Welding
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AutomaticSound(1)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Wait_SG' // Unwelding
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AutomaticSound(2)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Reloading_SG' // Reloading
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AutomaticSound(3)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Out_of_Ammo_SG' // Out of ammo
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AutomaticSound(4)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_DropCash_SG' // Throw Cash
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AutomaticSound(5)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Healing_SG' // Healing
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AutomaticSound(6)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // Dying
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AutomaticSound(7)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // Bloat Puke
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AutomaticSound(8)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Specimen_Insult_SG' // Patriarch Invis
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AutomaticSound(9)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Player_Insult_SG' // Patriarch Gun
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AutomaticSound(10)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Thanks_SG' // Patriarch Rockets
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AutomaticSound(11)=Sound'KF_MumbleVoice.SUPPORT.KFH_Mumble_Need_Money_SG' // Grabbed by clot
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AutomaticSound(12)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Alert_Lookout_SG' // Spotted Fleshpound
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AutomaticSound(13)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Hole_Up_SG' // Spotted Gorefast
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AutomaticSound(14)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Wait_SG' // Spotted Scrake
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AutomaticSound(15)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Yes_SG' // Spotted Siren
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AutomaticSound(16)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Specimen_Insult_SG' // SirenAfterScream
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AutomaticSound(17)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Follow_SG' // StalkerUncloaks
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AutomaticSound(18)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // Spotted Crawler
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AutomaticSound(19)=Sound'KF_MumbleVoice.Acknowledgments.KFH_Mumble_Thanks_SG' // KilledStalkerMelee
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AutomaticSound(20)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Follow_SG' // EnemyBurnedToDeath
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AutomaticSound(21)=Sound'KF_MumbleVoice.INSULT.KFH_Mumble_Player_Insult_SG' // SwitchToDBShotgun
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AutomaticSound(22)=Sound'KF_MumbleVoice.Alerts.KFH_Mumble_Follow_SG' // SwitchToDualHandcannon
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AutomaticSound(23)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // SwitchToLAW
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AutomaticSound(24)=Sound'KF_MumbleVoice.Automatic_Commands.KFH_Mumble_Auto_Dying_SG' // SwitchToAxe
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}
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