rott/kf_sources/KFMod/Classes/KSGPickup.uc
2026-07-14 20:27:09 +07:00

41 lines
1.3 KiB
Ucode

//=============================================================================
// KSGPickup
//=============================================================================
// KSG shotgun pickup class
//=============================================================================
// Killing Floor Source
// Copyright (C) 2012 Tripwire Interactive LLC
// - John "Ramm-Jaeger" Gibson and IJC
//=============================================================================
class KSGPickup extends KFWeaponPickup;
defaultproperties
{
Weight=6.000000
cost=1250
AmmoCost=30
BuyClipSize=12
PowerValue=70
SpeedValue=50
RangeValue=30
Description="An advanced Horzine prototype tactical shotgun. Features a large capacity ammo magazine and selectable tight/wide spread fire modes."
ItemName="HSG-1 Shotgun"
ItemShortName="HSG-1 Shotgun"
AmmoItemName="12-gauge mag"
AmmoMesh=none
InventoryType=Class'KFMod.KSGShotgun'
PickupMessage="You got the Horzine HSG-1 shotgun."
PickupForce="AssaultRiflePickup"
StaticMesh=StaticMesh'KF_pickups4_Trip.KSG_Pickup'
DrawType=DT_StaticMesh
//Mesh=Mesh'KFWeaponModels.Shotgun_new3p'
CollisionRadius=35.000000
CollisionHeight=5.000000
PickupSound=Sound'KF_KSGSnd.KSG_Pickup'
EquipmentCategoryID=3
CorrespondingPerkIndex=1
DrawScale=1.0
VariantClasses[0]=class'KFMod.NeonKSGPickup'
}