rott/kf_sources/KFMod/Classes/MedicNadeDecal.uc
2026-07-14 20:27:09 +07:00

20 lines
462 B
Ucode

class MedicNadeDecal extends ProjectedDecal;
#exec OBJ LOAD File=kf_fx_trip_t.utx
simulated function BeginPlay()
{
if ( !Level.bDropDetail && (FRand() < 0.5) )
ProjTexture = Texture'kf_fx_trip_t.Misc.MedicNade_Stain';
Super.BeginPlay();
}
defaultproperties
{
ProjTexture=Texture'kf_fx_trip_t.Misc.MedicNade_Stain'
bClipStaticMesh=True
CullDistance=7000.000000
LifeSpan=5.000000
DrawScale=0.500000
}