rott/kf_sources/KFMod/Classes/SCARMK17Attachment.uc
2026-07-14 20:27:09 +07:00

75 lines
2.3 KiB
Ucode

class SCARMK17Attachment extends KFWeaponAttachment;
defaultproperties
{
mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdMP'
mTracerClass=Class'KFMod.KFNewTracer'
mShellCaseEmitterClass=Class'KFMod.KFShellSpewer'
bRapidFire=True
bAltRapidFire=True
SplashEffect=Class'BulletSplashEmitter'
CullDistance=5000.000000
MeshRef="KF_Weapons3rd2_Trip.scar_3rd"
MovementAnims(0)=JogF_SCAR
MovementAnims(1)=JogB_SCAR
MovementAnims(2)=JogL_SCAR
MovementAnims(3)=JogR_SCAR
CrouchAnims(0)=CHwalkF_SCAR
CrouchAnims(1)=CHwalkB_SCAR
CrouchAnims(2)=CHwalkL_SCAR
CrouchAnims(3)=CHwalkR_SCAR
WalkAnims(0)=WalkF_SCAR
WalkAnims(1)=WalkB_SCAR
WalkAnims(2)=WalkL_SCAR
WalkAnims(3)=WalkR_SCAR
AirStillAnim=JumpF_Mid
AirAnims(0)=JumpF_Mid
AirAnims(1)=JumpF_Mid
AirAnims(2)=JumpL_Mid
AirAnims(3)=JumpR_Mid
TakeoffStillAnim=JumpF_Takeoff
TakeoffAnims(0)=JumpF_Takeoff
TakeoffAnims(1)=JumpF_Takeoff
TakeoffAnims(2)=JumpL_Takeoff
TakeoffAnims(3)=JumpR_Takeoff
LandAnims(0)=JumpF_Land
LandAnims(1)=JumpF_Land
LandAnims(2)=JumpL_Land
LandAnims(3)=JumpR_Land
TurnRightAnim=TurnR_SCAR
TurnLeftAnim=TurnL_SCAR
CrouchTurnRightAnim=CH_TurnR_SCAR
CrouchTurnLeftAnim=CH_TurnL_SCAR
IdleRestAnim=Idle_SCAR//Idle_Rest
IdleCrouchAnim=CHIdle_SCAR
IdleSwimAnim=Swim_Tread
IdleWeaponAnim=Idle_SCAR//Idle_Rifle
IdleHeavyAnim=Idle_SCAR//Idle_Biggun
IdleRifleAnim=Idle_SCAR//Idle_Rifle
IdleChatAnim=Idle_SCAR
FireAnims(0)=Fire_SCAR
FireAnims(1)=Fire_SCAR
FireAnims(2)=Fire_SCAR
FireAnims(3)=Fire_SCAR
FireAltAnims(0)=Fire_SCAR
FireAltAnims(1)=Fire_SCAR
FireAltAnims(2)=Fire_SCAR
FireAltAnims(3)=Fire_SCAR
FireCrouchAnims(0)=CHFire_SCAR
FireCrouchAnims(1)=CHFire_SCAR
FireCrouchAnims(2)=CHFire_SCAR
FireCrouchAnims(3)=CHFire_SCAR
FireCrouchAltAnims(0)=CHFire_SCAR
FireCrouchAltAnims(1)=CHFire_SCAR
FireCrouchAltAnims(2)=CHFire_SCAR
FireCrouchAltAnims(3)=CHFire_SCAR
HitAnims(0)=HitF_SCAR
HitAnims(1)=HitB_SCAR
HitAnims(2)=HitL_SCAR
HitAnims(3)=HitR_SCAR
PostFireBlendStandAnim=Blend_SCAR
PostFireBlendCrouchAnim=CHBlend_SCAR
}