rott/kf_sources/KFMod/Classes/ZEDBeamChild.uc
2026-07-14 20:27:09 +07:00

42 lines
1.3 KiB
Ucode

//=============================================================================
// ZEDBeamEffect
//=============================================================================
// Zed Eradication Device Beam Effect
//=============================================================================
// Killing Floor Source
// Copyright (C) 2012 Tripwire Interactive LLC
// - John "Ramm-Jaeger" Gibson
// Portions derived from LinkBeamChild Copyright (C) Epic Games
//=============================================================================
class ZEDBeamChild extends xEmitter;
//#exec OBJ LOAD FILE=XEffectMat.utx
defaultproperties
{
RemoteRole=ROLE_None
mParticleType=PT_Beam
mStartParticles=1
mAttenuate=false
mSizeRange(0)=6.0 // width
mRegenDist=75.0 // section length
mMaxParticles=2 // planes
//mColorRange(0)=(R=70,B=70,G=70)
//mColorRange(1)=(R=70,B=70,G=70)
mColorRange(0)=(R=180,B=180,G=180)
mColorRange(1)=(R=180,B=180,G=180)
mSpinRange(0)=45000 // spin
mAttenKa=0.01
mWaveFrequency=0.06
mWaveAmplitude=15.0
mWaveShift=100000.0
mBendStrength=3.0
mWaveLockEnd=true
Skins(0)=FinalBlend'KFZED_FX_T.Energy.ZED_FX_Beam_FB'
Style=STY_Additive
bUnlit=true
}