rott/kf_sources/KFMod/Classes/ZEDMKIISecondaryProjectileTrail.uc
2026-07-14 20:27:09 +07:00

95 lines
4.0 KiB
Ucode

//=============================================================================
// ZEDMKIIPrimaryProjectileImpact
//=============================================================================
// Primary projectile trail effect class for the ZEDGun MKII
//=============================================================================
// Killing Floor Source
// Copyright (C) 2013 Tripwire Interactive LLC
// John "Ramm-Jaeger" Gibson
//=============================================================================
class ZEDMKIISecondaryProjectileTrail extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter15
UniformSize=True
ColorScale(0)=(Color=(R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000))
Opacity=0.330000
FadeOutStartTime=10.000000
CoordinateSystem=PTCS_Relative
MaxParticles=1
Name="SpriteEmitter15"
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=1.000000
Texture=Texture'Waterworks_T.General.glow_dam01'
LifetimeRange=(Min=0.100000,Max=0.100000)
WarmupTicksPerSecond=1.000000
RelativeWarmupTime=30.000000
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter15'
Begin Object Class=SpriteEmitter Name=SpriteEmitter17
UseDirectionAs=PTDU_Up
UseColorScale=True
FadeOut=True
UseRegularSizeScale=False
ScaleSizeYByVelocity=True
Acceleration=(Z=-500.000000)
DampingFactorRange=(X=(Min=0.200000),Y=(Min=0.200000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=234,G=154,R=21))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=242,G=228,R=206))
FadeOutStartTime=0.500000
MaxParticles=25
Name="SpriteEmitter17"
DetailMode=DM_High
UseRotationFrom=PTRS_Actor
SizeScale(2)=(RelativeTime=0.070000,RelativeSize=1.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
ScaleSizeByVelocityMultiplier=(Y=0.020000)
DrawStyle=PTDS_Brighten
Texture=Texture'KFX.KFSparkHead'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.500000,Max=0.600000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-200.000000,Max=200.000000))
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter17'
Begin Object Class=MeshEmitter Name=MeshEmitter3
StaticMesh=StaticMesh'kf_generic_sm.fx.siren_scream_ball'
UseParticleColor=True
SpinParticles=True
UseRegularSizeScale=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))
FadeOutStartTime=0.100000
CoordinateSystem=PTCS_Relative
MaxParticles=1
Name="MeshEmitter3"
SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000),Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
InitialParticlesPerSecond=50.000000
DrawStyle=PTDS_Regular
LifetimeRange=(Min=0.001000,Max=0.001000)
End Object
Emitters(2)=MeshEmitter'MeshEmitter3'
Skins(0)=Shader'KFZED_FX_T.Energy.ZED_EnergyBall_Shdr'
bNetTemporary=True
RemoteRole=ROLE_None
bNoDelete=false
Physics=PHYS_Trailer
DrawScale = 1.0
}