rott/kf_sources/ScrnHMG/Classes/RPK47Fire.uc
2026-07-14 20:27:09 +07:00

41 lines
1.3 KiB
Ucode

class RPK47Fire extends KFFire;
defaultproperties
{
FireAimedAnim="Fire_Iron"
RecoilRate=0.050000
maxVerticalRecoilAngle=600
maxHorizontalRecoilAngle=300
bRecoilRightOnly=True
ShellEjectClass=Class'ROEffects.KFShellEjectAK'
ShellEjectBoneName="Shell_eject"
bAccuracyBonusForSemiAuto=True
bRandomPitchFireSound=False
FireSoundRef="HMG_S.RPK.rpk47_shoot"
StereoFireSoundRef="HMG_S.RPK.rpk47_shoot"
NoAmmoSoundRef="HMG_S.RPK.rpk47_empty"
DamageType=Class'ScrnHMG.DamTypeRPK47MG'
DamageMin=45
DamageMax=63
Momentum=10500.000000
bPawnRapidFireAnim=True
TransientSoundVolume=3.800000
FireLoopAnim="Fire"
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.109000
AmmoClass=Class'ScrnHMG.RPK47Ammo'
AmmoPerFire=1
ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
ShakeRotTime=0.750000
ShakeOffsetMag=(X=6.000000,Y=3.000000,Z=7.500000)
ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
ShakeOffsetTime=1.250000
BotRefireRate=0.990000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stMP'
aimerror=42.000000
Spread=0.015000
SpreadStyle=SS_Random
}