rott/kf_sources/ScrnHTec/Classes/NitroMuzzleFlash.uc
2026-07-14 20:27:09 +07:00

307 lines
14 KiB
Ucode

class NitroMuzzleFlash extends ROMuzzleFlash1st;
simulated function Trigger(Actor Other, Pawn EventInstigator)
{
local int i;
for ( i=0; i<Emitters.length; ++i ) {
Emitters[i].SpawnParticle(1);
}
}
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseCollision=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(X=150.000000,Z=-1000.000000)
ExtentMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
DampingFactorRange=(X=(Min=0.250000,Max=0.250000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.250000,Max=0.250000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.500000
MaxParticles=45
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=0.700000,Max=1.700000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.snowchunksfinal'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.400000,Max=1.400000)
StartVelocityRange=(X=(Min=150.000000,Max=650.000000),Y=(Min=-155.000000,Max=155.000000),Z=(Min=-155.000000,Max=155.000000))
End Object
Emitters(0)=SpriteEmitter'ScrnHTec.NitroMuzzleFlash.SpriteEmitter0'
Begin Object Class=BeamEmitter Name=BeamEmitter0
BeamDistanceRange=(Min=3.000000,Max=300.000000)
RotatingSheets=1
LowFrequencyNoiseRange=(X=(Min=60.000000,Max=60.000000),Y=(Min=60.000000,Max=60.000000),Z=(Min=60.000000,Max=60.000000))
LowFrequencyPoints=8
HighFrequencyNoiseRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000),Z=(Min=-3.000000,Max=3.000000))
HighFrequencyPoints=3
UseLowFrequencyScale=True
UseBranching=True
BranchProbability=(Min=1.000000,Max=1.000000)
BranchEmitter=1
BranchSpawnAmountRange=(Min=1.000000,Max=2.000000)
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.370000
FadeOutStartTime=1.120000
MaxParticles=5
RotationNormal=(X=40.000000,Y=40.000000,Z=40.000000)
StartSizeRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.700000,Max=0.700000))
Texture=Texture'HTec_A.fx.Streak'
InitialTimeRange=(Max=0.250000)
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-40.000000,Max=40.000000),Y=(Min=-40.000000,Max=40.000000),Z=(Min=-40.000000,Max=40.000000))
End Object
Emitters(1)=BeamEmitter'ScrnHTec.NitroMuzzleFlash.BeamEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.100000
FadeOutStartTime=0.540000
FadeInEndTime=0.015000
MaxParticles=16
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.300000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.300000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.600000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=45.000000,Max=80.000000),Y=(Min=45.000000,Max=80.000000),Z=(Min=45.000000,Max=80.000000))
Texture=Texture'HTec_A.fx.Liquid'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.750000,Max=0.750000)
StartVelocityRange=(X=(Min=200.000000,Max=600.000000),Z=(Min=-50.000000,Max=-15.000000))
End Object
Emitters(2)=SpriteEmitter'ScrnHTec.NitroMuzzleFlash.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.500000
FadeOutStartTime=0.442500
FadeInEndTime=0.007500
MaxParticles=12
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.300000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.700000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.300000)
StartSizeRange=(X=(Min=40.000000,Max=50.000000),Y=(Min=40.000000,Max=50.000000),Z=(Min=40.000000,Max=50.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.watersplatter2'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.750000,Max=0.750000)
StartVelocityRange=(X=(Min=150.000000,Max=650.000000),Z=(Min=-50.000000,Max=-15.000000))
End Object
Emitters(3)=SpriteEmitter'ScrnHTec.NitroMuzzleFlash.SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-15.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.850000
FadeOutStartTime=0.175000
MaxParticles=8
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=0.560000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=35.000000,Max=60.000000),Y=(Min=35.000000,Max=60.000000),Z=(Min=35.000000,Max=60.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=0.350000,Max=0.350000)
End Object
Emitters(4)=SpriteEmitter'ScrnHTec.NitroMuzzleFlash.SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.250000
FadeOutStartTime=0.442500
FadeInEndTime=0.007500
MaxParticles=12
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.300000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.900000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.300000)
StartSizeRange=(X=(Min=35.000000,Max=55.000000),Y=(Min=35.000000,Max=55.000000),Z=(Min=35.000000,Max=55.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.watersplashcloud'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.750000,Max=0.750000)
StartVelocityRange=(X=(Min=350.000000,Max=600.000000),Z=(Min=-50.000000,Max=-15.000000))
End Object
Emitters(5)=SpriteEmitter'ScrnHTec.NitroMuzzleFlash.SpriteEmitter4'
Begin Object Class=SparkEmitter Name=SparkEmitter0
LineSegmentsRange=(Min=0.000000,Max=0.000000)
TimeBetweenSegmentsRange=(Min=0.150000,Max=0.150000)
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=150,G=150,R=150,A=32))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=150,G=150,R=150,A=32))
Opacity=0.110000
FadeOutStartTime=0.250000
FadeInEndTime=0.250000
MaxParticles=8
StartLocationShape=PTLS_Sphere
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
Texture=Texture'Effects_Tex.BulletHits.sparkfinal2'
LifetimeRange=(Min=0.500000,Max=0.500000)
StartVelocityRange=(X=(Min=800.000000,Max=1500.000000),Y=(Min=-250.000000,Max=250.000000),Z=(Min=-250.000000,Max=250.000000))
End Object
Emitters(6)=SparkEmitter'ScrnHTec.NitroMuzzleFlash.SparkEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseColorScale=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=200,G=150,R=64,A=60))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=200,G=150,R=64,A=60))
Opacity=0.200000
FadeOutStartTime=0.100000
MaxParticles=1
StartSizeRange=(X=(Min=45.000000,Max=60.000000),Y=(Min=45.000000,Max=60.000000),Z=(Min=45.000000,Max=60.000000))
Texture=Texture'Effects_Tex.Smoke.MuzzleCorona1stP'
LifetimeRange=(Min=0.100000,Max=0.100000)
End Object
Emitters(7)=SpriteEmitter'ScrnHTec.NitroMuzzleFlash.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter6
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.300000
FadeOutStartTime=2.760000
FadeInEndTime=0.640000
MaxParticles=60
StartLocationRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-20.000000,Max=20.000000),Z=(Min=-20.000000,Max=20.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.150000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=2.200000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=3.200000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=1.000000,Max=20.000000),Y=(Min=1.000000,Max=20.000000),Z=(Min=1.000000,Max=20.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
TextureUSubdivisions=1
TextureVSubdivisions=1
StartVelocityRange=(X=(Min=15.000000,Max=130.000000),Y=(Min=-15.000000,Max=15.000000),Z=(Min=-15.000000,Max=15.000000))
End Object
Emitters(8)=SpriteEmitter'ScrnHTec.NitroMuzzleFlash.SpriteEmitter6'
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.300000
FadeOutStartTime=0.300000
FadeInEndTime=0.022500
MaxParticles=20
StartLocationRange=(X=(Min=-20.000000,Max=20.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.300000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.300000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.600000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.600000)
StartSizeRange=(X=(Min=35.000000,Max=80.000000),Y=(Min=35.000000,Max=80.000000),Z=(Min=35.000000,Max=80.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.750000,Max=0.750000)
StartVelocityRange=(X=(Min=150.000000,Max=550.000000))
End Object
Emitters(9)=SpriteEmitter'ScrnHTec.NitroMuzzleFlash.SpriteEmitter7'
}