rott/kf_sources/ScrnStoryGame/Classes/ACTION_ZEDTIME.uc
2026-07-14 20:27:09 +07:00

17 lines
366 B
Ucode

// turns on zed time
class ACTION_ZEDTIME extends ScriptedAction;
var(Action) float Possibility;
var(Action) float Duration; // leave 0 for default ZED time duration
function bool InitActionFor(ScriptedController C)
{
KFGameType(C.Level.Game).DramaticEvent(Possibility, Duration);
return false;
}
defaultproperties
{
Possibility=1.000000
}