rott/kf_sources/SideshowScript/Classes/Deco_FerrisWheel.uc
2026-07-14 20:27:09 +07:00

20 lines
350 B
Ucode

class Deco_FerrisWheel extends Decoration;
#exec OBJ LOAD FILE=Pier_anim.ukx
simulated function PostBeginPlay()
{
if( Level.NetMode!=NM_DedicatedServer )
LoopAnim('Ferriswheel_Spin');
}
defaultproperties
{
bStatic=False
bStasis=False
Mesh=SkeletalMesh'Pier_anim.Ferriswheel'
bNoDelete=True
RemoteRole=ROLE_None
}