89 lines
2.2 KiB
Ucode
89 lines
2.2 KiB
Ucode
// ====================================================================
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// Written by Joe Wilcox
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// (c) 2002, Epic Games, Inc. All Rights Reserved
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// ====================================================================
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class JoeTest extends TestPageBase;
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// if _RO_
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// else
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//#exec OBJ LOAD FILE=InterfaceContent.utx
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// end if _RO_
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function InitComponent(GUIController MyController, GUIComponent MyOwner)
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{
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Super.Initcomponent(MyController, MyOwner);
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Controls[2].OnClick=OnClick1;
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}
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function bool OnClick1(GUIComponent Sender)
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{
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Controller.OpenMenu("xinterface.joetestB");
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return true;
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}
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function bool OnClick2(GUIComponent Sender)
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{
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// Controller.CloseMenu(false);
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return true;
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}
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defaultproperties
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{
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Begin Object Class=GUIImage Name=TitleStrip
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Image=Texture'InterfaceArt_tex.Menu.changeme_texture' //Texture'BorderBoxD'
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ImageStyle=ISTY_Stretched
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ImageColor=(R=255,G=255,B=255,A=255)
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WinWidth=0.9
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WinHeight=0.125
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WinLeft=0.05
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WinTop=0.05
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Name="TitleStrip"
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End Object
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Controls(0)=GUIImage'TitleStrip'
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Begin Object Class=GUILabel Name=TitleText
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Caption="Joe's Amazing Test GUI"
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TextFont="UT2LargeFont"
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TextAlign=TXTA_Center
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TextColor=(R=0,G=255,B=128,A=255)
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bTransparent=true
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WinWidth=0.9
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WinHeight=0.125
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WinLeft=0.05
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WinTop=0.05
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Name="TitleText"
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End Object
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Controls(1)=GUILabel'TitleText'
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Begin Object Class=GUIButton Name=TestButton1
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Caption="Close Window"
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WinWidth=0.5
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WinLeft=0.25
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WinTop=0.25
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Name="TestButton1"
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End Object
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Controls(2)=GUIButton'TestButton1'
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Begin Object class=GUINumericEdit Name=TestNumEdit
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WinWidth=0.125
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WinLeft=0.25
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WinTop=0.4
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MinValue=0
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MaxValue=999
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Name="TestNumEdit"
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End Object
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Controls(3)=GUINumericEdit'TestNumEdit'
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Begin Object class=GUIEditBox Name=TestNumEdit2
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WinWidth=0.5
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WinLeft=0.25
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WinTop=0.6
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IniOption="ini:Engine.Engine.RenderDevice HighDetailActors"
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Name="TestNumEdit2"
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End Object
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Controls(4)=GUIEditBox'TestNumEdit2'
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Background=Texture'InterfaceArt_tex.Menu.changeme_texture' //Material'InterfaceContent.Backgrounds.bg10'
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WinWidth=1.0
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WinHeight=1.0
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WinTop=0.0
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WinLeft=0.0
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bCheckResolution=true
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}
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