79 lines
1.8 KiB
Ucode
79 lines
1.8 KiB
Ucode
//==============================================================================
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// Created on: 01/02/2004
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// Configures match rules for match setup
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//
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// Written by Ron Prestenback
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// © 2003, Epic Games, Inc. All Rights Reserved
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//==============================================================================
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class MatchSetupRules extends MatchSetupPanelBase;
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var automated RemotePlayInfoPanel p_Rules;
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function InitPanel()
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{
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Super.InitPanel();
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Group = class'VotingReplicationInfo'.default.OptionID;
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}
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function bool HandleResponse(string Type, string Info, string Data)
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{
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local array<string> Parts;
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local string str1, str2;
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if ( Type ~= Group )
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{
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log("RULES HandleResponse Info '"$Info$"' Data '"$Data$"'",'MapVoteDebug');
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if ( Info == class'VotingReplicationInfo'.default.AddID )
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{
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Split(Data, Chr(27),Parts);
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Parts.Length = 3;
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p_Rules.ReceivedRule( Parts[0], Parts[1], Parts[2] );
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p_Rules.bUpdate = True;
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}
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if ( Info == class'VotingReplicationInfo'.default.UpdateID && Divide(Data, Chr(27), str1, str2) )
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ReceiveValue( str1, str2 );
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return true;
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}
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return false;
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}
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function ReceiveValue( string SettingName, string NewValue )
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{
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p_Rules.ReceivedValue( SettingName, NewValue );
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}
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function SendValue( string SettingName, string NewValue )
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{
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SendCommand( Group $ ":" $ SettingName $ ";" $ NewValue );
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}
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function LoggedIn()
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{
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Super.LoggedIn();
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p_Rules.ClearRules();
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p_Rules.bRefresh = true;
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}
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function ReceiveComplete()
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{
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p_Rules.bUpdate = true;
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p_Rules.Refresh();
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}
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DefaultProperties
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{
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PanelCaption="Rules"
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Begin Object Class=RemotePlayInfoPanel Name=PIPanel
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SettingChanged=SendValue
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WinWidth=1.0
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WinHeight=1.0
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WinLeft=0.0
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WinTop=0.0
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End Object
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p_Rules=PIPanel
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}
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