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45 lines
1.5 KiB
45 lines
1.5 KiB
5 years ago
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/**
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* This rule detects any pickup events to allow us to
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* properly record and/or fix pistols' prices.
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* Copyright 2019 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class DualiesCostRule extends GameRules;
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function bool OverridePickupQuery
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(
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Pawn other,
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Pickup item,
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out byte allowPickup
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)
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{
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local KFWeaponPickup weaponPickup;
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local FixDualiesCost dualiesCostFix;
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weaponPickup = KFWeaponPickup(item);
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dualiesCostFix = FixDualiesCost(class'FixDualiesCost'.static.GetInstance());
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if (weaponPickup != none && dualiesCostFix != none)
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{
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dualiesCostFix.ApplyPendingValues();
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dualiesCostFix.StoreSinglePistolValues();
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dualiesCostFix.SetNextSellValue(weaponPickup.sellValue);
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}
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return super.OverridePickupQuery(other, item, allowPickup);
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}
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defaultproperties
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{
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}
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