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/**
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* Class for an object that will provide an access to a Acedia's functionality
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* by giving a reference to this actor to all Acedia's objects and actors,
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* emulating a global API namespace.
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* Copyright 2020 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class Global extends Singleton;
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var public Acedia acedia;
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var public LoggerAPI logger;
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var public JSONAPI json;
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var public AliasesAPI alias;
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var public TextAPI text;
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var public MemoryAPI memory;
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var public ConsoleAPI console;
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var public ColorAPI color;
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// TODO: APIs must be `remoteRole = ROLE_None`
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protected function OnCreated()
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{
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acedia = class'Acedia'.static.GetInstance();
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Spawn(class'LoggerAPI');
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logger = LoggerAPI(class'LoggerAPI'.static.GetInstance());
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Spawn(class'JSONAPI');
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json = JSONAPI(class'JSONAPI'.static.GetInstance());
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Spawn(class'AliasesAPI');
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alias = AliasesAPI(class'AliasesAPI'.static.GetInstance());
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Spawn(class'TextAPI');
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text = TextAPI(class'TextAPI'.static.GetInstance());
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Spawn(class'MemoryAPI');
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memory = MemoryAPI(class'MemoryAPI'.static.GetInstance());
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Spawn(class'ConsoleAPI');
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console = ConsoleAPI(class'ConsoleAPI'.static.GetInstance());
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Spawn(class'ColorAPI');
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color = ColorAPI(class'ColorAPI'.static.GetInstance());
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}
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