Fix deprecated Feature
file after refactoring
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c690572663
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@ -68,8 +68,8 @@ public static final function Feature EnableMe()
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}
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// Event functions that are called when
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public function OnEnabled(){}
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public function OnDisabled(){}
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protected function OnEnabled(){}
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protected function OnDisabled(){}
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// Set listeners' status
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private static function SetListenersActiveSatus(bool newStatus)
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@ -82,27 +82,15 @@ private static function SetListenersActiveSatus(bool newStatus)
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}
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}
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// 'OnEnabled' and 'OnDisabled' should be called from functions that
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// will be called regardless of whether 'Feature' was created
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// with 'ChangeEnabledState' or in some other way.
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event PreBeginPlay()
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protected function OnCreated()
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{
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super.PreBeginPlay();
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// '!bDeleteMe' means that we will be a singleton instance,
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// meaning that we only just got enabled.
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if (!bDeleteMe && IsEnabled())
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{
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// Block spawning this feature before calling any other events
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default.blockSpawning = true;
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SetListenersActiveSatus(true);
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OnEnabled();
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return;
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}
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default.blockSpawning = true;
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SetListenersActiveSatus(true);
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OnEnabled();
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}
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event Destroyed()
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protected function OnDestroyed()
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{
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super.Destroyed();
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SetListenersActiveSatus(false);
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OnDisabled();
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}
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