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Fix deprecated `Feature` file after refactoring

new
Anton Tarasenko 5 years ago
parent
commit
4e07eb6c51
  1. 26
      sources/Core/Feature.uc

26
sources/Core/Feature.uc

@ -68,8 +68,8 @@ public static final function Feature EnableMe()
}
// Event functions that are called when
public function OnEnabled(){}
public function OnDisabled(){}
protected function OnEnabled(){}
protected function OnDisabled(){}
// Set listeners' status
private static function SetListenersActiveSatus(bool newStatus)
@ -82,27 +82,15 @@ private static function SetListenersActiveSatus(bool newStatus)
}
}
// 'OnEnabled' and 'OnDisabled' should be called from functions that
// will be called regardless of whether 'Feature' was created
// with 'ChangeEnabledState' or in some other way.
event PreBeginPlay()
protected function OnCreated()
{
super.PreBeginPlay();
// '!bDeleteMe' means that we will be a singleton instance,
// meaning that we only just got enabled.
if (!bDeleteMe && IsEnabled())
{
// Block spawning this feature before calling any other events
default.blockSpawning = true;
SetListenersActiveSatus(true);
OnEnabled();
return;
}
default.blockSpawning = true;
SetListenersActiveSatus(true);
OnEnabled();
}
event Destroyed()
protected function OnDestroyed()
{
super.Destroyed();
SetListenersActiveSatus(false);
OnDisabled();
}