Change to use ServerUnrealAPI
instead
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@ -224,8 +224,8 @@ private function EnableFeatures(array<FeatureConfigPair> features)
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// Fetches and sets up signals that `Mutator` needs to provide
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private function SetupMutatorSignals()
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{
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local UnrealService service;
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service = UnrealService(class'UnrealService'.static.Require());
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local ServerUnrealService service;
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service = ServerUnrealService(class'ServerUnrealService'.static.Require());
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onMutateSignal = Mutator_OnMutate_Signal(
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service.GetSignal(class'Mutator_OnMutate_Signal'));
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onModifyLoginSignal = Mutator_OnModifyLogin_Signal(
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