Change LevelCores to be loaded after base API
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1 changed files with 2 additions and 4 deletions
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@ -81,9 +81,8 @@ private simulated function InitializeClient()
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return;
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}
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default.selfReference = self;
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// TODO: Swap these around after dealing with aliases
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class'ClientLevelCore'.static.CreateLevelCore(self);
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_ = class'Global'.static.GetInstance();
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class'ClientLevelCore'.static.CreateLevelCore(self);
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}
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private function InitializeServer()
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@ -104,11 +103,10 @@ private function InitializeServer()
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}
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default.selfReference = self;
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// Launch and setup core Acedia
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// TODO: Swap these around after dealing with aliases
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serverCore = class'ServerLevelCore'.static.CreateLevelCore(self);
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_ = class'Global'.static.GetInstance();
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_server = class'ServerGlobal'.static.GetInstance();
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_client = class'ClientGlobal'.static.GetInstance();
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serverCore = class'ServerLevelCore'.static.CreateLevelCore(self);
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for (i = 0; i < package.length; i += 1) {
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_.environment.RegisterPackage_S(package[i]);
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}
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