Fix FixZedTimeLags's default config

We want all Acedia's critical bug and exploit fixes
to be enabled by default, but `FixZedTimeLags` was disabled by mistake.
This commit is contained in:
Anton Tarasenko 2020-02-18 23:10:14 +07:00
parent 867343f53a
commit f63d530e95

View File

@ -14,7 +14,7 @@
; 'zedTimeSlomoScale' was assumed to be default value of '0.2'.
; Now zed time will behave correctly with mods that change 'zedTimeSlomoScale'.
[Acedia.FixZedTimeLags]
autoEnable=false
autoEnable=true
; Maximum amount of game speed updates upon leaving zed time.
; 2 or 3 seem to provide a good enough result that,
; i.e. it should be hard to notice difference with vanilla game behavior.