Fix FixZedTimeLags
's default config
We want all Acedia's critical bug and exploit fixes to be enabled by default, but `FixZedTimeLags` was disabled by mistake.
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@ -14,7 +14,7 @@
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; 'zedTimeSlomoScale' was assumed to be default value of '0.2'.
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; Now zed time will behave correctly with mods that change 'zedTimeSlomoScale'.
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[Acedia.FixZedTimeLags]
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autoEnable=false
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autoEnable=true
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; Maximum amount of game speed updates upon leaving zed time.
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; 2 or 3 seem to provide a good enough result that,
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; i.e. it should be hard to notice difference with vanilla game behavior.
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