You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
201 lines
6.1 KiB
201 lines
6.1 KiB
/** |
|
* The only implementation for `BaseGameMode` suitable for standard |
|
* killing floor game types. |
|
* Copyright 2021 Anton Tarasenko |
|
*------------------------------------------------------------------------------ |
|
* This file is part of Acedia. |
|
* |
|
* Acedia is free software: you can redistribute it and/or modify |
|
* it under the terms of the GNU General Public License as published by |
|
* the Free Software Foundation, version 3 of the License, or |
|
* (at your option) any later version. |
|
* |
|
* Acedia is distributed in the hope that it will be useful, |
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
* GNU General Public License for more details. |
|
* |
|
* You should have received a copy of the GNU General Public License |
|
* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
|
*/ |
|
class GameMode extends BaseGameMode |
|
perobjectconfig |
|
config(AcediaGameModes); |
|
|
|
struct GameOption |
|
{ |
|
var public string key; |
|
var public string value; |
|
}; |
|
// Allow to specify additional server options for this game mode |
|
var protected config array<GameOption> option; |
|
// Specify `GameInfo`'s class to use, default is "KFMod.KFGameType" |
|
// (plain string) |
|
var protected config string gameTypeClass; |
|
// Short version of the name of the game mode players will see in |
|
// voting handler messages sometimes (plain string) |
|
var protected config string acronym; |
|
// Map prefix - only maps that start with specified prefix will be voteable for |
|
// this game mode (plain string) |
|
var protected config string mapPrefix; |
|
|
|
var private LoggerAPI.Definition warnBadOption; |
|
|
|
protected function DefaultIt() |
|
{ |
|
title = "Acedia game mode"; |
|
difficulty = "Hell On Earth"; |
|
gameTypeClass = "KFMod.KFGameType"; |
|
acronym = ""; |
|
mapPrefix = "KF"; |
|
includeFeature.length = 0; |
|
excludeFeature.length = 0; |
|
includeMutator.length = 0; |
|
option.length = 0; |
|
} |
|
|
|
protected function AssociativeArray ToData() |
|
{ |
|
local int i; |
|
local AssociativeArray result; |
|
local AssociativeArray nextPair; |
|
local DynamicArray nextArray; |
|
result = super.ToData(); |
|
if (result == none) { |
|
return none; |
|
} |
|
result.SetItem(P("gameTypeClass"), _.text.FromString(gameTypeClass)); |
|
result.SetItem(P("acronym"), _.text.FromString(acronym)); |
|
result.SetItem(P("mapPrefix"), _.text.FromString(mapPrefix)); |
|
nextArray = _.collections.EmptyDynamicArray(); |
|
for (i = 0; i < option.length; i += 1) |
|
{ |
|
nextPair = _.collections.EmptyAssociativeArray(); |
|
nextPair.SetItem(P("key"), _.text.FromString(option[i].key)); |
|
nextPair.SetItem(P("value"), _.text.FromString(option[i].value)); |
|
nextArray.AddItem(nextPair); |
|
} |
|
result.SetItem(P("option"), nextArray); |
|
return result; |
|
} |
|
|
|
protected function FromData(AssociativeArray source) |
|
{ |
|
local int i; |
|
local Text nextText; |
|
local GameOption nextPair; |
|
local DynamicArray nextArray; |
|
super.FromData(source); |
|
if (source == none) { |
|
return; |
|
} |
|
nextText = source.GetText(P("gameTypeClass")); |
|
if (nextText != none) { |
|
gameTypeClass = nextText.ToPlainString(); |
|
} |
|
nextText = source.GetText(P("acronym")); |
|
if (nextText != none) { |
|
acronym = nextText.ToPlainString(); |
|
} |
|
nextText = source.GetText(P("mapPrefix")); |
|
if (nextText != none) { |
|
mapPrefix = nextText.ToPlainString(); |
|
} |
|
nextArray = source.GetDynamicArray(P("option")); |
|
if (nextArray == none) { |
|
return; |
|
} |
|
option.length = 0; |
|
for (i = 0; i < nextArray.GetLength(); i += 1) |
|
{ |
|
nextPair.key = ""; |
|
nextPair.value = ""; |
|
nextText = source.GetText(P("key")); |
|
if (nextText != none) { |
|
nextPair.key = nextText.ToPlainString(); |
|
} |
|
nextText = source.GetText(P("value")); |
|
if (nextText != none) { |
|
nextPair.value = nextText.ToPlainString(); |
|
} |
|
option[option.length] = nextPair; |
|
} |
|
} |
|
|
|
public function Text GetGameTypeClass() |
|
{ |
|
if (gameTypeClass == "") { |
|
return P("KFMod.KFGameType").Copy(); |
|
} |
|
else { |
|
return _.text.FromString(gameTypeClass); |
|
} |
|
} |
|
|
|
public function Text GetAcronym() |
|
{ |
|
if (acronym == "") { |
|
return _.text.FromString(string(name)); |
|
} |
|
else { |
|
return _.text.FromString(acronym); |
|
} |
|
} |
|
|
|
public function Text GetMapPrefix() |
|
{ |
|
if (acronym == "") { |
|
return _.text.FromString("KF-"); |
|
} |
|
else { |
|
return _.text.FromString(mapPrefix); |
|
} |
|
} |
|
|
|
/** |
|
* Checks option-related settings (`option`) for correctness and reports |
|
* any issues. |
|
* Currently correctness check performs a simple validity check for mutator, |
|
* to make sure it would not define a new option in server's URL. |
|
* |
|
* See `ValidateServerURLName()` in `BaseGameMode` for more information. |
|
*/ |
|
public function ReportBadOptions() |
|
{ |
|
local int i; |
|
for (i = 0; i < option.length; i += 1) |
|
{ |
|
if ( !ValidateServerURLName(option[i].key) |
|
|| !ValidateServerURLName(option[i].value)) |
|
{ |
|
_.logger.Auto(warnBadOption) |
|
.Arg(_.text.FromString(option[i].key)) |
|
.Arg(_.text.FromString(option[i].value)) |
|
.Arg(_.text.FromString(string(name))); |
|
} |
|
} |
|
} |
|
|
|
/** |
|
* @return Server options as key-value pairs in an `AssociativeArray`. |
|
*/ |
|
public function AssociativeArray GetOptions() |
|
{ |
|
local int i; |
|
local AssociativeArray result; |
|
result = _.collections.EmptyAssociativeArray(); |
|
for (i = 0; i < option.length; i += 1) |
|
{ |
|
if (!ValidateServerURLName(option[i].key)) continue; |
|
if (!ValidateServerURLName(option[i].value)) continue; |
|
result.SetItem( _.text.FromString(option[i].key), |
|
_.text.FromString(option[i].value)); |
|
} |
|
return result; |
|
} |
|
|
|
defaultproperties |
|
{ |
|
configName = "AcediaGameModes" |
|
warnBadOption = (l=LOG_Warning,m="Option with key \"%1\" and value \"%2\" specified for game mode \"%3\" contains invalid characters and will be ignored. This is a configuration error, you should fix it.") |
|
} |