Avarice/src/main.rs

14 lines
292 B
Rust

use std::env;
use std::path::Path;
mod link;
mod unreal_config;
fn main() {
let args: Vec<String> = env::args().collect();
let filename = &args[1];
let config = unreal_config::load_file(Path::new(filename));
if let Ok(config) = config {
print!("{}", config);
}
}