Update 003
- Aiming down sights now reduces recoil by 50% - Reshuffled demo skills - Weapon for commando M4 203: increased amount of primary ammo from 120 to 180, reduced amount of grenade ammo from 12 to 8 - Weapon for Enforcer AA12 Shotgun: spread reduced from 3000 to 1125 - Weapon for Enforcer HSG-1 Shotgun: spread reduced from 1250 to 750 - Crawlers can no longer jump while headless - Husks should no longer shoot while falling - Sirens should no longer lift players from the ground with their screaming - Shiver's bleed out duration reduced from 5 to 3 seconds - Jasons should no longer "rotate" because of fleshpounds
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15 changed files with 28 additions and 459 deletions
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@ -4,8 +4,8 @@ defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceM4Pickup'
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AmmoPickupAmount=30
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MaxAmmo=120
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InitialAmount=30
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MaxAmmo=180
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InitialAmount=60
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PickupClass=Class'NicePack.NiceM4M203AmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
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@ -3,8 +3,8 @@ defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceM4M203Pickup'
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AmmoPickupAmount=1
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MaxAmmo=15
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InitialAmount=4
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MaxAmmo=8
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InitialAmount=2
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PickupClass=Class'NicePack.NiceM4M203AmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
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@ -1,7 +1,7 @@
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class NiceM4M203NadeAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=2
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AmmoAmount=1
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InventoryType=Class'NicePack.NiceM4M203NadeAmmo'
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PickupMessage="M203 Grenades"
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}
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