Changed brute textures to his old ones
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@ -122,7 +122,7 @@ defaultproperties
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AmbientSound=SoundGroup'ScrnZedPack_S.Brute.BruteIdle1Shot'
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Mesh=SkeletalMesh'ScrnZedPack_A.BruteMesh'
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PrePivot=(Z=0.000000)
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Skins(0)=Combiner'ScrnZedPack_T.Brute.Brute_Final'
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Skins(0)=Texture'NicePackT.MonsterBrute.WPCBruteT'
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Mass=600.000000
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RotationRate=(Yaw=45000,Roll=0)
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}
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